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Road Network Simulation Using FLAME GPU.
Peter Heywood
Paul Richmond
Steve C. Maddock
Published in:
Euro-Par Workshops (2015)
Keyphrases
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road network
shortest path
moving objects
transportation networks
travel time
route planning
trajectory data
traffic data
location based services
real time
spatial databases
spatial networks
road surface
simulation model
traffic congestion
gps data
map matching
spatial queries
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