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Do school-age children learn that 2 x 3 = 3 x 2 relying on previous intuitions?
Marie Amalric
Elizabeth S. Spelke
Manuela Piazza
Published in:
CogSci (2023)
Keyphrases
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children learn
young children
draw conclusions
primary school
educational games
age groups
learning environment
erroneous examples
pedagogical agents
high school
age estimation
computer technology
computer games
distance learning
teacher training
case study
life long learning