Immersive Visualizations in a VR Cave Environment for the Training and Enhancement of Social Skills for Children with Autism.
Skevi MatsentidouCharalambos PoullisPublished in: VISAPP (3) (2014)
Keyphrases
- virtual training
- virtual reality
- virtual humans
- social skills
- virtual environment
- autism spectrum disorder
- virtual world
- autistic children
- serious games
- virtual space
- computer graphics
- three dimensional
- social interaction
- e learning
- virtual reality environments
- pilot study
- multimedia
- software architecture
- motion capture
- multi party
- learning experience
- synthetic characters
- image processing