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Creating Dynamically Changing World Map for Computer Games with Advanced Image Processing - A Use Case.
Tomasz Hachaj
Published in:
INCoS (2016)
Keyphrases
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computer games
dynamically changing
image processing
game design
educational games
video games
role playing game
game play
game engine
educational software
board game
commercial games
interactive storytelling
game development
online game
digital storytelling
synthetic characters
game playing