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When the Players Are Not Expectation Maximizers.

Amos FiatChristos H. Papadimitriou
Published in: SAGT (2010)
Keyphrases
  • game theory
  • game play
  • multimedia
  • case study
  • image sequences
  • real time
  • three dimensional
  • reinforcement learning
  • online game
  • imperfect information
  • board game
  • soccer games