Systolic neighborhood search on graphics processing units.
Pablo VidalFrancisco LunaEnrique AlbaPublished in: Soft Comput. (2014)
Keyphrases
- neighborhood search
- graphics processing units
- general purpose
- simulated annealing
- parallel processing
- parallel computing
- traveling salesman problem
- real time
- computing systems
- parallel implementation
- massively parallel
- graph search
- nature inspired
- efficient implementation
- path relinking
- vehicle routing problem
- high performance computing
- floating point
- variable neighborhood search
- heuristic methods
- max min
- fine grained
- swarm intelligence
- fixed point
- tabu search