WeQuest: scalable alternate reality games through end-user content authoring.
Andrew Peter MacveanSanjeet HajarnisBrandon HeadrickAziel FergusonChinmay BarveDevika KarnikMark O. RiedlPublished in: Advances in Computer Entertainment Technology (2011)
Keyphrases
- end users
- user experience
- content providers
- application development
- user interface
- user requirements
- web applications
- user driven
- content creation
- user friendliness
- adaptive hypermedia
- business intelligence
- multimedia content
- topic maps
- video games
- authoring tool
- e learning
- service providers
- educational games
- web content
- computer games
- ubiquitous computing environments
- game theory
- multimedia
- metadata