Applying Augmented Reality Technology to E-Learning: Science Educational AR Products as an Example.
Rongting ZhouYiran SongTongliang HeFahad AsmiPublished in: ICEBE (2016)
Keyphrases
- augmented reality
- e learning
- engineering education
- educational institutions
- educational experiences
- learning games
- instructional technology
- virtual objects
- learning technologies
- virtual reality
- mixed reality
- markerless
- input device
- mobile augmented reality
- human computer interaction
- head mounted
- blended learning
- science education
- teaching methods
- promising experimental results demonstrate
- real scenes
- higher education
- learning environment
- learning experience
- learning objects
- learning process
- camera tracking
- online learning
- real environment
- distance learning
- live video
- molecular structures
- learning materials
- learning design
- image registration
- educational games
- user interface
- remote collaboration