Evaluation of User's Emotional Experience Through Neurological and Physiological Measures in Playing Serious Games.
Tarannum ZakiNafiz Imtiaz KhanMuhammad Nazrul IslamPublished in: ISDA (2020)
Keyphrases
- serious games
- communication skills
- computer games
- evaluation measures
- user experience
- virtual characters
- virtual environment
- social skills
- educational tools
- user interaction
- video games
- educational games
- game playing
- card games
- game engine
- game play
- learning processes
- learning scenarios
- digital games
- intelligent tutoring
- collaborative learning
- data model
- reinforcement learning
- learning algorithm