Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics.
Omar JanehEike LangbehnFrank SteinickeGerd BruderAlessandro GulbertiMonika Poetter-NergerPublished in: ACM Trans. Appl. Percept. (2017)
Keyphrases
- virtual reality
- computer animation
- humanoid robot
- visual data mining
- human walking
- virtual environment
- human gait
- motion capture
- computer graphics
- gait analysis
- augmented reality
- virtual world
- virtual museum
- visual data
- human motion
- photorealistic
- camera motion
- virtual reality technology
- multi sensory
- optical flow
- three dimensional
- interactive virtual
- virtual reality environments
- tangible user interface
- computer interface
- virtual humans
- image sequences
- motion analysis
- human body