Screen and Virtual Reality-Based Testing of Contrast Sensitivity.
Guillermo Vivas-MateosSarah BoswellIain A. T. LivingstoneJonathan Delafield-ButtMario E. GiardiniPublished in: EMBC (2020)
Keyphrases
- virtual reality
- contrast sensitivity
- virtual environment
- human visual system
- augmented reality
- computer graphics
- three dimensional
- virtual world
- computer animation
- visual quality
- virtual reality technology
- virtual humans
- multi sensory
- interactive virtual
- tangible user interface
- image analysis
- virtual reality environments
- contrast enhancement
- machine learning