A User-Oriented Approach to Space-Adaptive Augmentation: The Effects of Spatial Affordance on Narrative Experience in an Augmented Reality Detective Game.
Jae-eun ShinBoram YoonDooyoung KimWoontack WooPublished in: CHI (2021)
Keyphrases
- augmented reality
- learning games
- user interface
- virtual objects
- user experience
- mixed reality
- human computer interaction
- promising experimental results demonstrate
- space time
- markerless
- virtual reality
- end users
- multi user
- real environment
- live video
- computer generated images
- computer games
- real scenes
- video games
- game play
- game design
- physical objects
- computer generated imagery
- video sequences