Game-Based Learning: A Push for Introducing a C(Classroom)-MORPG.
Eduardo NunesMário CruzPublished in: WorldCIST (3) (2021)
Keyphrases
- game based learning
- game design
- hong kong
- educational games
- digital game based learning
- learning environment
- video games
- virtual world
- mobile learning
- learning processes
- learning process
- game playing
- learning outcomes
- game play
- game based learning environment
- digital games
- learning experience
- serious games
- online game
- learning tools
- chinese language
- technology enhanced learning
- learning activities
- games based learning
- metadata
- elementary school students
- language learning
- case study