TeleSight: enabling asymmetric collaboration in VR between HMD user and Non-HMD users.
Taichi FurukawaDaisuke YamamotoMoe SugawaRoshan Lalintha PeirisKouta MinamizawaPublished in: SIGGRAPH Emerging Technologies (2019)
Keyphrases
- user groups
- single user
- user interface
- user interaction
- end users
- user participation
- user experience
- user requirements
- user satisfaction
- multiple users
- user profiles
- real time
- user model
- novice users
- user oriented
- user centric
- recommender systems
- targeted advertising
- social communities
- user requests
- user activities
- augmented reality
- head mounted display
- collaborative filtering
- user studies
- user interests
- computer users
- individual user
- internet users
- query formulation
- active user
- user centered
- user feedback
- virtual objects
- user activity
- virtual environment
- multi user
- virtual reality
- user involvement
- information overload
- human users
- user behavior
- helping users
- multimodal interfaces
- social media
- desired information
- web interface
- personalized services
- user specific
- micro blogging
- user preferences
- recommendation systems
- location information
- collaborative learning
- content creation
- user privacy
- human computer interaction
- social awareness