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Analysis of the Protocols Used to Assess Virtual Players in Multi-player Computer Games.

Cindy EvenAnne-Gwenn BosserCédric Buche
Published in: IWANN (2) (2017)
Keyphrases
  • computer games
  • online game
  • multi player
  • game play
  • game playing
  • video games
  • educational games
  • game design
  • social networks
  • multimedia
  • virtual environment
  • learning experience
  • board game