Gamification of Web-Based Learning Services.
Ralf KlammaMuhammad Abduh ArifinPublished in: ICWL (2017)
Keyphrases
- web based learning
- web technologies
- web enabled
- distance learning
- knowledge management
- service providers
- internet technology
- web services
- mobile learning
- service oriented
- user experience
- web based education
- e learning
- context aware
- end users
- machine learning
- web based courses
- web content
- educational technology
- content creation
- case study