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Using Gamification to Enhance User Motivation in an Online-coaching Application for Flexible Workers.
Sophie Jent
Monique Janneck
Published in:
WEBIST (2) (2016)
Keyphrases
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user experience
software application
decision support
user interface
information systems
end users
online learning
user model
real time
neural network
information technology
lightweight
learning styles
user defined
internet users