UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification.
Mark FeatherstoneJacob HabgoodPublished in: Int. J. Hum. Comput. Stud. (2019)
Keyphrases
- serious games
- game design
- computer games
- game play
- educational games
- game mechanics
- video games
- online game
- virtual environment
- imperfect information
- game development
- mobile games
- game playing
- game based learning
- digital games
- design principles
- learning scenarios
- data sets
- learning objectives
- asynchronous communication
- role playing
- mobile devices