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Early adolescent Internet game addiction in context: How parents, school, and peers impact youth.

Jianjun ZhuWei ZhangChengfu YuZhenzhou Bao
Published in: Comput. Hum. Behav. (2015)
Keyphrases
  • email
  • contextual information
  • peer to peer
  • context aware
  • computer networks
  • high school
  • computer technology
  • serious games
  • high school students
  • digital games