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Weight Reduction of Players by Active Playing Using Accelerometers.
Ondrej Krejcar
Published in:
ICeND (2011)
Keyphrases
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board game
online game
multi player
card game
game players
imperfect information
card games
games played
computer games
human players
game theory
active databases
data sets
playing games
data reduction
artificial neural networks
genetic algorithm
neural network
real time