Balancing game universes for playing without sight or hearing.
Thomas WestinMalin FuröstamRoy YasasindhuLena NorbergMats WiklundPeter MozeliusPublished in: AAATE Conf. (2015)
Keyphrases
- game playing
- computer games
- imperfect information
- online game
- pac man
- card game
- game players
- human players
- board game
- game play
- multi player
- video games
- computer poker
- games played
- educational games
- game design
- game theoretic
- serious games
- opponent modeling
- game tree search
- virtual world
- game theory
- monte carlo tree search
- genetic algorithm
- nash equilibrium
- digital games
- minority game
- real time strategy games
- game tree
- cooperative