Students' expressions of learning on the move: Game-based learning and mobile devices in formal outdoor educational settings.
Sofia Eriksson-BergströmJimmy JaldemarkPublished in: mLearn (2017)
Keyphrases
- mobile learning
- educational settings
- game based learning
- students learning
- mobile devices
- learning analytics
- learning process
- game based learning environment
- elementary school students
- learning activities
- digital games
- learning environment
- technology enhanced learning
- m learning
- science learning
- elementary school
- learning algorithm
- digital game based learning
- serious games
- learning sciences
- school education
- design principles
- student learning
- learning outcomes
- higher education
- virtual world
- collaborative learning
- active learning
- computer supported collaborative learning
- learning scenarios
- information technology
- e learning