Virtual reality game level layout design for real environment constraints.
Huimin LiuZhiquan WangAngshuman MazumdarChristos MousasPublished in: Graph. Vis. Comput. (2021)
Keyphrases
- virtual reality
- real environment
- augmented reality
- virtual environment
- layout design
- virtual world
- virtual objects
- virtual humans
- computer graphics
- constraint satisfaction
- three dimensional
- virtual reality technology
- virtual space
- dynamic environments
- interactive virtual
- video games
- integer programming
- real scenes
- geometric constraints
- force feedback
- vision system
- image sequences
- real world