Geometry Wall: An Embodied Gesture-based Game for Supporting Spatial Ability.
Qingtang LiuLei SunJingJing MaShufan YuLinjing WuPublished in: TALE (2022)
Keyphrases
- human computer interaction
- game theory
- educational games
- computer games
- video games
- game theoretic
- nash equilibrium
- three dimensional
- decision support
- content analysis
- game playing
- geometric constraints
- optimal strategy
- human robot interaction
- online game
- learning games
- pursuit evasion
- cognitive processes
- cooperative
- game design
- data sets
- serious games
- gesture recognition
- intelligent agents
- game based learning
- physical world
- virtual world
- human computer interface
- nash equilibria
- cooperative game
- role playing
- neural network