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OLBVH: octree linear bounding volume hierarchy for volumetric meshes.

Daniel StröterJohannes Mueller-RoemerAndré StorkDieter W. Fellner
Published in: Vis. Comput. (2020)
Keyphrases
  • implicit surfaces
  • volumetric images
  • three dimensional
  • multiresolution
  • volume data
  • ray casting
  • upper bound
  • volume visualization
  • data structure
  • quadtree
  • d mesh
  • viewpoint
  • graph cuts
  • hierarchical structure
  • point cloud