Implementing flexible rules of interaction for object manipulation in cluttered virtual environments.
Roy A. RuddleJustin C. D. SavageDylan M. JonesPublished in: VRST (2002)
Keyphrases
- virtual environment
- object manipulation
- virtual reality
- robot control
- virtual world
- virtual characters
- multi user
- interaction model
- virtual objects
- computer graphics
- robotic systems
- role play
- virtual space
- synthetic characters
- serious games
- collision detection
- manipulation tasks
- natural interaction
- virtual learning environments
- reinforcement learning
- real time
- physical space
- multi modal