Automated Graph Genetic Algorithm based Puzzle Validation for Faster Game Design.
Karine LevonyanJesse HarderFernando De Mesentier SilvaPublished in: CEC (2022)
Keyphrases
- game design
- computer games
- video games
- educational games
- game based learning
- game play
- design process
- experiential learning
- learning games
- game development
- learning objectives
- case study
- computer assisted
- serious games
- game engine
- computational thinking
- game mechanics
- social networks
- board game
- programming concepts
- mobile devices
- metadata