An EEG-based Experiment on VR Sickness and Postural Instability While Walking in Virtual Environments.
Carlos Alfredo Tirado CortesChin-Teng LinTien-Thong Nguyen DoHsiang-Ting ChenPublished in: CoRR (2023)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual training
- haptic device
- eeg signals
- physical environment
- brain computer interface
- multi user
- signal processing
- collision detection
- virtual characters
- augmented reality
- role play
- virtual objects
- serious games
- learning processes
- interaction model
- virtual space
- virtual learning environments
- virtual humans
- real world
- learning environment
- image processing