Character creation pipeline and rendering in destiny.
Natasha TatarchukPublished in: SIGGRAPH Courses (2014)
Keyphrases
- computer graphics
- real time
- data mining
- hidden markov models
- photorealistic
- texture mapping
- cluster of workstations
- high quality
- d scene
- global illumination
- image warping
- high fidelity
- ambient occlusion
- processing pipeline
- image based modeling
- handwritten characters
- volume rendering
- image based rendering
- optical character recognition
- information retrieval
- data sets