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Multiplayer Language and Culture Training in ISLET.
Kevin Saunders
W. Lewis Johnson
Published in:
Intelligent Tutoring Systems (2) (2010)
Keyphrases
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programming language
serious games
natural language
language learning
specification language
training process
supervised learning
training examples
test set
target language
training phase
training algorithm
computer games
machine learning
knowledge representation
e learning
information systems
social networks