Procedural Content Generation using Artificial Intelligence for Unique Virtual Reality Game Experiences.
João Pedro Assunção CamposRafael RiederPublished in: SVR (2019)
Keyphrases
- virtual reality
- artificial intelligence
- virtual world
- virtual environment
- virtual space
- interactive narrative
- computer graphics
- three dimensional
- augmented reality
- generation process
- serious games
- virtual humans
- virtual reality technology
- photorealistic
- virtual museum
- interactive virtual
- visual data mining
- computer animation
- multimedia
- computer games
- game theory
- game design
- video games
- collaborative virtual environments
- multi sensory
- metadata
- machine learning
- multi user
- game play
- video sequences