Demonstrating an evacuation algorithm with mobile devices using an e-scavenger hunt game.
Jesse SzwedkoCallen ShawAlexander G. ConnorAlexandros LabrinidisPanos K. ChrysanthisPublished in: MobiDE (2009)
Keyphrases
- mobile devices
- detection algorithm
- np hard
- times faster
- worst case
- dynamic programming
- learning algorithm
- optimal solution
- preprocessing
- computational cost
- improved algorithm
- neural network
- matching algorithm
- theoretical analysis
- particle swarm optimization
- probabilistic model
- experimental evaluation
- cost function
- significant improvement
- optimization algorithm
- clustering method
- tree structure
- k means
- search space
- computational complexity