Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality.
Ludwig SidenmarkChristopher ClarkeXuesong ZhangJenny PhuHans GellersenPublished in: CHI (2020)
Keyphrases
- virtual reality
- occluded objects
- virtual environment
- augmented reality
- three dimensional
- photorealistic
- virtual world
- d objects
- computer graphics
- virtual reality technology
- interactive virtual
- eye tracking
- virtual training
- computer animation
- eye movements
- virtual museum
- virtual reality environments
- tangible user interface
- collaborative virtual environments
- virtual laboratory
- data visualization
- digital libraries