-person noncooperative game as a tensor complementarity problem.
Zheng-Hai HuangLiqun QiPublished in: Comput. Optim. Appl. (2017)
Keyphrases
- nash equilibrium
- game theoretic
- game theory
- high order
- nash equilibria
- computer games
- incomplete information
- imperfect information
- video games
- higher order
- serious games
- game play
- virtual world
- dimensionality reduction
- educational games
- perfect information
- monte carlo tree search
- diffusion tensor
- monte carlo
- game playing
- game design
- decision problems
- worst case
- mobile games
- learning environment