Virtual Characters with Affective Facial Behavior.
Ana Paula CláudioAugusta GasparEder LopesMaria Beatriz CarmoPublished in: GRAPP (2014)
Keyphrases
- virtual characters
- embodied conversational agents
- virtual environment
- pedagogical agents
- emotional state
- social interaction
- emotion recognition
- cognitive model
- crowd simulation
- human computer interaction
- virtual reality
- affective states
- face recognition
- video sequences
- learning environment
- image processing
- virtual humans
- multi agent