Tailored virtual reality and mobile application for motor rehabilitation.
Filipe LourencoOctavian PostolacheGabriela PostolachePublished in: I2MTC (2018)
Keyphrases
- virtual reality
- mobile applications
- virtual environment
- mobile devices
- mobile phone
- computer graphics
- user experience
- smart phones
- m learning
- context aware
- mobile users
- mobile environments
- augmented reality
- virtual world
- three dimensional
- photorealistic
- motor skills
- motor learning
- virtual museum
- multi sensory
- computer animation
- mobile services
- virtual humans
- virtual reality technology
- computer generated forces
- control system
- end users
- collaborative virtual environments
- expert systems
- e learning
- machine learning