Automatic generation and recommendation of personalized challenges for gamification.
Reza KhoshkanginiGiuseppe ValettoAnnapaola MarconiMarco PistorePublished in: User Model. User Adapt. Interact. (2021)
Keyphrases
- personalized recommendation
- user modeling
- collaborative filtering
- recommender systems
- recommendation systems
- news recommendation
- web personalization
- key issues
- personalized information
- automatically generate
- open issues
- lessons learned
- product recommendation
- technical challenges
- personalized services
- application scenarios
- information filtering
- e learning
- user experience
- game design
- real world
- adaptive learning
- user profiles
- user preferences
- neural network
- personal preferences
- user model
- data sets