Login / Signup

Tabletop virtual haptics: feasibility study for the exploration of 2.5D virtual objects by blind and visually impaired with consumer data gloves.

Julian KreimeierPascal KargTimo Götzelmann
Published in: PETRA (2020)
Keyphrases
  • augmented reality
  • virtual objects
  • real time
  • object recognition
  • computer systems
  • virtual world
  • virtual environment