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Bridging Digital and Physical Worlds Using Tangible Drag-and-Drop Interfaces.
Mathieu Hopmann
Mario Gutiérrez
Daniel Thalmann
Frédéric Vexo
Published in:
Trans. Comput. Sci. (2011)
Keyphrases
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physical objects
augmented reality
physical world
user interface
tangible user interfaces
real time
real world
high speed
database
data sets
databases
artificial intelligence
case study
image sequences
ubiquitous computing
virtual space