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Rectilinear Voronoi Games with a Simple Rectilinear Obstacle in Plane.

Arun Kumar DasSandip DasAnil MaheshwariSwami Sarvattomananda
Published in: CALDAM (2023)
Keyphrases
  • ground plane
  • d mesh
  • real time
  • mobile robot
  • euclidean distance
  • arbitrary shaped
  • neural network
  • information systems
  • three dimensional
  • computer games
  • video games
  • medial axis
  • game development