Effects of Different Facial Blendshape Combinations on Social Presence for Avatar-mediated Mixed Reality Remote Communication.
Seoyoung KangHail SongBoram YoonKangsoo KimWoontack WooPublished in: ISMAR-Adjunct (2023)
Keyphrases
- mixed reality
- social presence
- virtual world
- distance learning
- instant messaging
- communication tools
- remote laboratories
- augmented reality
- positive effects
- distance education
- computer mediated communication
- collaborative learning
- virtual reality
- computer mediated
- learning process
- intelligent environments
- higher education
- virtual environment
- data collection
- online learning
- communication technologies
- virtual humans
- real environment
- content analysis
- behavior patterns
- discussion forums
- human computer interaction
- cooperative
- social learning
- learning tools
- real world
- facial expressions
- multi agent
- multimedia