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Analysis and application of gamification.

Andrés Francisco AparicioFrancisco Luis Gutiérrez VelaJosé Luis González SánchezJosé Luis Isla Montes
Published in: Interacción (2012)
Keyphrases
  • statistical analysis
  • databases
  • real world
  • data sets
  • neural network
  • information retrieval
  • website
  • three dimensional
  • high level
  • learning environment
  • artificial neural networks
  • image analysis
  • quantitative analysis