Higher Order Pushdown Automata, the Caucal Hierarchy of Graphs and Parity Games.
Thierry CachatPublished in: ICALP (2003)
Keyphrases
- higher order
- high order
- markov random field
- natural images
- graph matching
- game design
- cellular automata
- pairwise
- error correction
- finite state
- graph representation
- video games
- lower order
- graph theoretic
- low order
- regular expressions
- game playing
- model checking
- graph mining
- digital games
- class hierarchy
- educational games
- computer games
- game theory
- hierarchical structure
- finite state machines
- spanning tree
- serious games
- graph theory
- nash equilibrium
- online game
- finite automata
- tree automata
- reinforcement learning