A virtual reality dialogue system for the treatment of social phobia.
Willem-Paul BrinkmanDwi HartantoNi KangDaniel de VliegherIsabel L. KampmannNexhmedin MorinaPaul G. M. EmmelkampMark A. NeerincxPublished in: CHI Extended Abstracts (2012)
Keyphrases
- virtual reality
- dialogue system
- dialogue management
- virtual environment
- human computer
- natural language
- virtual humans
- spoken dialogue systems
- human robot
- natural language generation
- three dimensional
- computer graphics
- spoken language
- virtual world
- augmented reality
- tutorial dialogue
- computer animation
- photorealistic
- interactive virtual
- human users
- tangible user interface
- virtual reality technology
- virtual museum
- language understanding
- virtual laboratory
- user model
- visual data mining
- virtual training
- digital museum
- multi sensory
- multimedia
- human body
- intelligent agents