Login / Signup
Engaging Estonian primary school children in computational thinking through adaptive educational games: A qualitative study.
Liina Malva
Danial Hooshyar
YeongWook Yang
Margus Pedaste
Published in:
ICALT (2020)
Keyphrases
</>
educational games
game design
teachable agent
quantitative and qualitative
computer games
domain knowledge
conducted an empirical study