Searching problem-solving and game-playing trees for minimal cost solutions.
Nils J. NilssonPublished in: IFIP Congress (2) (1968)
Keyphrases
- game playing
- minimal cost
- feasible solution
- game tree
- mathematical problem solving
- general game playing
- game tree search
- endpoints
- world class
- optimal solution
- video games
- network flow problem
- game play
- multi player
- computer games
- tabu search
- imperfect information
- opponent modeling
- learning processes
- learning environment