ARCoach 2.0: Optimizing a Vocational Prompting System Based on Augmented Reality for People with Cognitive Impairments.
Yao-Jen ChangYa-Shu KangYao-Sheng ChangHung-Huan LiuPublished in: ASSETS (2015)
Keyphrases
- augmented reality
- virtual objects
- mixed reality
- human computer interaction
- markerless
- virtual reality
- multi user
- live video
- real scenes
- learning games
- head mounted display
- computer generated images
- molecular structures
- promising experimental results demonstrate
- real environment
- mobile augmented reality
- computer generated imagery
- real objects
- higher education
- user interface
- camera tracking
- fiducial markers
- learning materials
- tangible user interface