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A single-user tabletop card game system for older persons: General lessons learned from an in-situ study.
Silvia Gabrielli
Sergio Bellutti
Anthony Jameson
Chiara Leonardi
Massimo Zancanaro
Published in:
Tabletop (2008)
Keyphrases
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lessons learned
grounded theory
future directions
single user
case study
special case
card game
multi touch
real world
human computer interaction