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Moving beyond mobile tours: Creating hybrid spaces through narrative and gameplay in the museum collection.
Elizabeth Goins
Christopher A. Egert
Published in:
Digital Heritage (1) (2013)
Keyphrases
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game play
video games
computer games
mobile devices
game playing
game design
mobile phone
game mechanics
learning experience
cultural heritage
moving objects
digital collections
serious games
learning processes
mobile applications
augmented reality
database
mobile learning
multi player
game engine
social networks