Developing a depth-based tracking system for interactive playful environments with animals.
Patricia PonsJavier JaenAlejandro CataláPublished in: Advances in Computer Entertainment (2015)
Keyphrases
- immersive environments
- interactive systems
- real time
- depth map
- graphical interface
- depth information
- virtual reality
- user friendly
- real world
- highly interactive
- dynamic environments
- user interaction
- virtual world
- high quality
- three dimensional
- website
- depth estimation
- highly dynamic
- computer vision
- interactive video
- neural network